Episode 1 قسمت ۱
Who comes up with the virtual worlds for video games and the rules by which they operate? Episode about the profession of a game designer
History of Russian Computer Games·Okko
همه قسمتها
۲ فصل · ۱۵ قسمت
Who comes up with the virtual worlds for video games and the rules by which they operate? Episode about the profession of a game designer
A game’s budget, a deadline, and a single person upon whom all decision-making hinges. How does a game producer’s work actually function?
How is a game’s artistic style born, who is responsible for its visuals, and how does game development relate to classical art?
What keeps a player glued to the screen until morning, while another game lets them walk away after just ten minutes? An episode about immersion into a game world.
Why even a good game fails to reach its intended audience without marketing? And how do studios recoup their investments in a project?
Is it possible to create a cult game without leaving home? Dizzying triumphs and failures of the Russian indie segment
۶ قسمت در فصل ۲
اشتراکگذاری
History of Russian Computer Games
· · Okko
در این قسمت
امتیاز تو
کاربران Wubly
جایی که ماندم
Wubly در دوره بتا فقط با دعوت در دسترس است. به فهرست انتظار بپیوند تا دعوتنامهات را ایمیل کنیم.
دعوتنامه داری؟ ثبتنام
آفلاین هستی
صفحههایی که بهتازگی دیدهای هنوز کار میکنند. تغییراتت روی همین دستگاه ذخیره شده و بهمحض آنلاین شدن همگام میشود.
دوباره آنلاین · همگامسازی